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EVERY GAME STARTS WITH A QUESTION.

What if the clouds were roads?
What if the smallest door opened into the biggest adventure?
What if every world had one secret left to discover?

WELCOME TO
THE WORLD OF PLAY.

“THE BEST ADVENTURES BEGIN WITH IMAGINATION.”

Fictional Imagination World Card

01 / DISCOVER

Every world hides something unexpected around the corner.

02 / EXPLORE

Step through open gates and map out uncharted skies.

03 / IMAGINE

Create the rules before you start the journey.

04 / PLAY

Dive deep into stories that change every time you visit.

SIX
WORLDS.

Every world has a different rule.
Some worlds ask you to explore.
Some ask you to solve.
Some simply ask you to imagine what might happen next.

“WHERE
WOULD YOU
GO FIRST?”
No. 01 Sky Garden

01 / SKY GARDEN

A floating world where every island leads somewhere new.

No. 02 Tiny Planet

02 / TINY PLANET

A small world with a very large mystery waiting inside.

No. 03 Lost Library

03 / LOST LIBRARY

Every book opens a completely different physical door.

No. 04 Moonlight Park

04 / MOONLIGHT PARK

The park only appears after sunset under glowing trees.

No. 05 Cloud City

05 / CLOUD CITY

Find your own route through a geometric city above the fog.

No. 06 Secret Garden

06 / SECRET GARDEN

Something new grows every time you turn back around.

THE
ADVENTURE
CHAPTER

Adventure is not always about going far.

Sometimes it is about looking at something familiar and discovering that it was different all along.

GO

STORIES
MOVE
WHEN YOU
DO.

Every choice can change the path.

Every question can reveal something new.

Every player sees the world differently.

01 / BEGIN
Every adventure begins with a single first step into the unknown.
02 / WONDER
The world becomes interesting when something feels completely unexpected.
03 / DISCOVER
The best discoveries are often the ones you were not looking for.
04 / RETURN
A great world always gives you a reason to come back again.

EVERY WORLD HAS A STORY.

THE NEXT CHAPTER
THE DOOR THAT WAS NOT THERE YESTERDAY.
Some discoveries appear only when you stop looking for them.

KEEP
DISCOVERING.

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01 WORLDS EXPLORE IMAGINARY PLACES
02 STORIES READ THE NEXT ADVENTURE
03 CHARACTERS MEET THE FRIENDS OF THE WORLD
04 IDEAS WHAT WOULD YOU CREATE?